Event handlers respond to inputs (mouse, keyboard) or program changes such as execution of a method.
The following are Event Handlers available in Alice:
World Events:
When the World Starts
While the World Is Running
Keyboard Events:
When a Key is Typed
While a Key is Pressed
Let the Arrow Keys Move an Object
Mouse Events:
When the Mouse is Clicked on Something
While the Mouse is Pressed on Something
Let the Mouse Move the Camera
Let the Mouse Orient the Camera
Let the Mouse Move Objects
Condition Events:
When a variable changes
While something is true
When something becomes true
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